Friday, May 3, 2013

http://www.ted.com/talks/daphne_bavelier_your_brain_on_video_games.html
Example of the Good: While it is commonplace to hear of video games negatively there is a side to gaming that neuroscientists are discovering that can have positive effects on cognitive tasks. Daphne Bavelier has been exploring these positive effects on gaming, and it is thought to be risen from brain plasticity. When one exposes themselves to an experience over and over again a change occurs in the brain to adapt and become efficient with these experiences. In the case of video gaming the changes in the brain that occur from the exposure of fast-paced video games can bring about increased performances in learning, focusing, as well as multitasking. Though often viewed as mind-numbing entertainment, video games are being found to stimulate areas of the brain and new research is being looked into fostering these positives to use them in learning.
http://www.ted.com/speakers/malte_spitz.html
Example of the Bad: An example of this is the invasion of privacy that one's phone company deals on their customers. Phone companies are constantly collecting information on their users. The companies not only collect but they also keep private information, gathering information from texts, calls, etc. Examples used in the TED talk include that phone companies track down the geographical location of it's users, and monitors all of the activities that a customer does with a phone, even listening to calls. This is a disturbing reality and one that most people don't ponder, but it is partly due to this ignorance that keeps our privacy being invaded.
http://www.ted.com/speakers/marc_goodman.html
Example of the Ugly: Ever increasing technological developments can cause crime to take a turn for the worse. Certain people inevitably use technology for ill use,and these crimes are going to evolve and change with technology. Problems that may come about in the future include cyber wars which hold a very grave threat for our societies. Hackers will be able to throw off an entire nation just through the creation of computer viruses. With the invasion of privacy and the ease of tracking people, criminals will have an easy time targeting their victims. Online theft is a prevalent crime and will only continue into the future. Technology is rapidly expanding and the consequences of it need to be explored, and one of the most important one is the nature of crime and how it will affect our future.